Chapter 04 · Compare
Two minds, side by side.
Pick any two players. We'll line up their average rounds, their category differences, and the codes that fire louder in one mind than the other. Same temporal axis, same codes/round normalisation, so the comparison stays honest.
Player A
Player B
Algorithmic Reader
Heavy explicit reasoning over experience recall; reads the play through structured tactical models.
Split · Lost · 11-13 · 24r · 1.85 codes/seg
IGL Absorber
Reflective-mind dominant. Carries team-coordination cognition on top of individual combat load.
Haven · Won · 13-7 · 20r · 1.84 codes/seg
Density
Δ 0.01/seg (favours A)
AC ext share
Δ 6.6% (favours A)
AM share
Δ 7.4% (favours B)
GS share
Δ 3.9% (favours A)
P03 · average round
This player's average round · codes per round, smoothed across the seven temporal .
P04 · average round
This player's average round · codes per round, smoothed across the seven temporal .
Parent split — head to head
Where they differ
Codes that distinguish one of these players from the cohort. Bars push left for P03 and right for P04; the longer the bar, the further from baseline that player runs on that type of thought.
- —confidence+2.31σ
- +2.13σnumerical awareness—
- —score awareness+1.94σ
- +1.88σfight planning—
- +1.87σthreat anticipation—
- +1.75σteam aware planning—
- —enemy mental+1.69σ
- +1.67σmap awareness—