Chapter 04 · Compare
Two minds, side by side.
Pick any two players. We'll line up their average rounds, their category differences, and the codes that fire louder in one mind than the other. Same temporal axis, same codes/round normalisation, so the comparison stays honest.
Player A
Player B
IGL Absorber
Reflective-mind dominant. Carries team-coordination cognition on top of individual combat load.
Haven · Won · 13-7 · 20r · 1.84 codes/seg
Mixed Strategist
Versatile across the cohort baseline; no single distinguishing dimension dominates.
Breeze · Lost · 2-13 · 15r · 1.62 codes/seg
Density
Δ 0.21/seg (favours A)
AC ext share
Δ 8.6% (favours A)
AM share
Δ 7.5% (favours A)
GS share
Δ 11.5% (favours B)
P04 · average round
This player's average round · codes per round, smoothed across the seven temporal .
P01 · average round
This player's average round · codes per round, smoothed across the seven temporal .
Parent split — head to head
Where they differ
Codes that distinguish one of these players from the cohort. Bars push left for P04 and right for P01; the longer the bar, the further from baseline that player runs on that type of thought.
- +2.31σconfidence—
- —uncertainty+2.17σ
- +1.94σscore awareness—
- —tactical planning+1.71σ
- +1.69σenemy mental—
- —fight feedback+1.66σ
- +1.52σteammate anticipation—
- +1.43σteammate awareness—