Skip to content
Valorant TAP Report

Visual walkthrough

Anatomy of an elite round.

One Valorant round, broken into seven phases. As you scroll, the streamgraph on the right tracks the cognitive load of the active phase, what they were thinking, where their attention went, and when they stopped talking entirely.

The fight cells (Approach, Engage, Aftermath) are recursive in real rounds: a single round often has multiple fights, especially when an engagement doesn't resolve in a death. The walkthrough below collapses them into a single averaged sequence; the per-participant pages show every fight cycle in order.

Scroll down to begin. The chart pins to your viewport.

00 · before the buy timer ends

The buy phase is already loud.

Before a single shot is fired, the is firing on all four attentional . Roughly 5.4 codes per round live here, making it the densest of the round.

Most of it is externally focused: , , calling the execute. Elites notably engaged in collaborative planning predominantly and drew on to inform their decisions.

cell · pre-round × no-combat

BuyMoveApproachEngageAftermathEnd·fightEnd·calm5.44.72.70.12.90.70.8
codes/round (cohort baseline)± 2.7 half-height
Buy phase5.44 codes/round
1 / 7