Attentional Metacognitions
motivation
Mention of motivating factors brought into present attention; reasons to commit or persist.
Total uses
1
Per round
0.01across 162
Players who use it
1/8
Peak cell
Buy0.01/r
Where in the round it lives
Mean occurrences per cohort round in each of the seven temporal . The longer the bar, the more this code shows up in that cell.
- Buy phasepeak0.006 · 100%
- Move0.000 · 0%
- Approach0.000 · 0%
- Engage0.000 · 0%
- Aftermath0.000 · 0%
- Round end · combat0.000 · 0%
- Round end · calm0.000 · 0%
Top players on this code
The five elite players in the cohort who used this code most often across their match.
Related codes
Other codes inside Attentional Metacognitions, sorted by cohort frequency.