Game Situation
enemy state awareness
Tracking enemy resources and condition: HP, economy, weapon selection, team composition, utility status; does not include enemy position (see enemy position awareness).
Total uses
71
Per round
0.44across 162
Players who use it
8/8
Peak cell
Aftermath0.17/r
Where in the round it lives
Mean occurrences per cohort round in each of the seven temporal . The longer the bar, the more this code shows up in that cell.
- Buy phase0.056 · 13%
- Move0.136 · 31%
- Approach0.056 · 13%
- Engage0.006 · 1%
- Aftermathpeak0.167 · 38%
- Round end · combat0.018 · 4%
- Round end · calm0.000 · 0%
Top players on this code
The five elite players in the cohort who used this code most often across their match.
Related codes
Other codes inside Game Situation, sorted by cohort frequency.